Failing that, we’re down to just ‘Position’, which is the simplest stabilisation option. If it can’t do that, it will throttle down to ‘Position, scale, and rotation’, which as its name implies, attempts to alter the frame's position, scale and rotation to achieve a stable image. The next option has the software trying to corner-pin the frame in order to stabilise the footage. However if there are not enough areas in the frame for it to track over time, it will try ‘Perspective’ instead. ‘Subspace Warp' tries to distort various parts of the frame to achieve a stable clip. By default, the process will attempt the most complex one first, and scale down to the next ones should the result not be to the algorithm’s expectations. The Method menu allows you to apply various different types of stabilisation, based on the complexity of the calculation used. To do this, click on its ‘fx’ tag, to the left of the effect’s name. You can also toggle an effect on and off without deleting it - a highly convenient tool to see how a clip looks with or without a specific effect. As you likely suspect, you can’t actually delete effects that are integral to every clip, such as Motion and Opacity, but any you’ve added yourself are fair game. If you no longer need an effect you've added, just select it from the list and hit the ‘Delete’ key. The ‘Effect Controls’ panel allows you to have access to every changeable aspect of your clip, and even alter those values over time. Make sure the clip in question is selected, for all of its parameters to be populated in there. Any alteration is to be done from the ‘Effect Controls’ panel, top left of the interface. Right-click on it to see various info about the clip, including values for the warp stabiliser you just added. If you check the clip in the Timeline, you’ll notice a pink ‘fx’ icon top left of it.
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